When we all congregated together me, Noah, Zeke and Luke (the dream team) for the first time we all just new that whatever we made was going to be fantabulous. First thing we had to discuss was what type of game we should make, but the discussion didn’t last long we all had our hearts set on a platform game. Our ideas for the story line of the game were flying back and forth in every area of gaming
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creating a female character for our game – Zeke
1. Design & Research
doing research into other games and their female characters revealed to me that in many games female characters are perverted. we did not want to do this so i continued research into other games such as Mario kart in order to gather inspiration.
2. Implementation
these designs gave me the inspiration in order to design an age appropriate character
3. Playtesting
4. Evaluating
the program we used to design is a relatively basic and limited program the character that was designed is quite basic and low quality. if we had a more advanced program, a way to implement it and lessons on how to use it i could have created something more advanced.
First blog post
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Zac
- Design & Research
games are my inspiration - Implementation
Pictures - Playtesting
screen-casts and downloads of program files demonstrating sub-component, etc. - Evaluating
seek feedback from others through your website, evaluate the feedback and enter into the re-design stage again
Noah
- Design & Research
i got inspiration from varios games. - Implementation
Using Code. - Playtesting
screen-casts and downloads of program files demonstrating sub-component, etc. - Evaluating
Peoples opinions
Zeke
- Design & Research
- Implementation
- into the re-design stage again Playtesting
- Evaluating
– the graphics quality( - – the flow of the game
- – the animation quality